Character Design & Visual Development for Splinterlands
Concept Art · AI-Assisted Visual Development · Character Design · Game Asset Design
Arena Vanguard is a community-led creative initiative built around Splinterlands. As lead creative for the character artwork, I translated concepts from multiple community creators into finished character designs while maintaining a cohesive visual identity across the set.
The collaboration resulted in eight original characters released as playable Splinterlands cards in July 2026.
Official Splinterlands website
Original Splinterlands artwork and characters © Splinterlands. All rights reserved.
The first character I’m showcasing from the Arena Vanguard set is King Erminaz Twincleaver — an original Orc character I developed based on my own avatar and identity within Splinterlands.
To bring the character beyond the playing card, I created a cinematic short film combining creative direction, AI-assisted visual production, music, sound design and video editing into a character-driven fantasy sequence.
Character concept art developed by me for the project, translating Venka’s source material into a dark, visceral visual identity built around blood-red tones, fire and brutal fantasy Orc imagery.
Original Splinterlands playing card and full artwork for ElectroFox used as the visual foundation for the project.
Character concept art developed by me for the project, translating ElectroFox’s source material into an electrifying visual identity built around neon blues, lightning; and atmospheric nocturnal environments that come alive with EDM energy.
The complete Arena Vanguard Frontier set displayed in my in-game Splinterlands collection.

You may also like

↑Back to Top